The Science Of Tripping Balls, And Its Impact On Creativity
A new study reveals how hallucinogenic drugs put people in a more dream-like, “selfless,” and maybe creative state.
Scientists aren’t merely confirming that hallucinogens are fun to do. If the effects of these drugs could be harnessed, then theoretically, they could be used to deliberately fuel creative output. “It’s possible that we could learn what sort of mode the brain enters when one has creative insights on the drug and then maybe we could learn about how that could be harnessed without it,” says Robin Carhart-Harris, a post-doctoral researcher at the Centre for Neuropsychopharmacology at Imperial College London and a co-author of the study.
"Welcome to the social media era, where your brand has officially been occupied."
"The symmetry of clocks lulls us into believing that time is a fixed commodity, but studies indicate that’s not the way it’s experienced. Time speeds up as we age. And the older you get, the more quickly it appears to vanish."
Snakes are animals too… Yelch.
We’re gonna rip this off, you can guarantee it.
"We have designed cities to make people ill."
"We are all suffering from the bad design in the world," Thomas Fisher, an architecture professor and dean of the University of Minnesota’s design college, declared at a panel at the American Institute of Architects convention in Chicago yesterday. Fisher was part of a discussion on the link between public health and architecture with Heather R. Britt and Jess Roberts of Allina Health, a Minnesota-based not-for-profit health care system.
Currently: barfing all over NYC.
"People don’t break wind in elevators more than they have to. Venting anger is an emotional expression. It’s similar to emotional farting in a closed area. It sounds like a good idea, but it’s dead wrong."